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Info & Tips: New Player

<a href="http://youtu.be/wfYYXa7YwFs" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/wfYYXa7YwFs</a>

Mechcommander 2 HD Mod: Public Test #1


Source: Mechcommander Reddit
Homeless-Bill

Quote
The time is finally upon us - I've finished weed-whacking, and I need answers to the following questions:
What shit did I break?
What shit was already broke?
Does this shit even run?
New Download Link


What Is This Build?
We need to know if this little system is going to work, and not much should be functionally different despite some serious, back-end changes. We need a decent distribution method, and I'm hoping Dropbox will work for that. I also hope that there isn't a ton of random crap you need installed to run this thing since there's no real installer yet. If the game straight-up won't run, try installing MechCommander 2 if you have it and then running it. I will have a real installer for future distributions, but one step at a time for now.
Though anyone jonesing for serious improvements and a graphical overhaul are in for a depressing initial release, everyone else should be super stoked about having debug commands. All missions and stuff are unlocked, the options and keybindings are mine (so... nothing like original setup and all based around WASD), and you may encounter a new error message if you try to re-bind a key combination that was bound to a hidden command. Everything else should be as it was.

Testing
I've written up a document detailing what to report, how to report it, what you should not report, and the list of developer commands. If you intend to just play and mess around, check out some of those commands because they're awesome. If you intend to test and help out, read the whole document.
Testing Dcoument

Feedback
There are a few known issues in the Testing Document, so check those before you report a problem. Bugs and whatnot need to be reported through the project's Issues page as described in that same document; do not report bugs in these comments.
In the comments, I'd like to hear about people not being able to run at all, how the download speed is, and if you had to do anything janky to make it work. And since you'll be playing, think about the top three to five minor fixes you'd like to see addressed early in the project. Is there an option the game doesn't have? Is time-to-kill too low? Is the camera zoom awkward? No promises, but we'll try to make those small usability improvements as we go.

MWO Weekend Update - 02.20.2015

<a href="http://youtu.be/1cQhN2h69a0" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/1cQhN2h69a0</a>

New Clan ‘Mech Pack https://mwomercs.com/wavethree
Like A Champion Mark II http://mwomercs.com/news/2015/02/1101-like-champion-mark-ii-event
More Sweet Deals with MC (Phase II) http://mwomercs.com/news/2015/02/1099-more-sweet-deals-mc-50-off-war-horns-start-feb
Piranha Games 15-Year Anniversary Customer Appreciation Rewards https://mwomercs.com/news/2015/02/1081-piranha-games-15-year-anniversary-customer-appreciation-rewards
Chinese Lanterns Available! https://mwomercs.com/news/2015/02/1097-chinese-lanterns-are-available-again-for-your-cockpit
Town Hall Meeting with Russ Bullock https://www.youtube.com/watch?v=8kgMnv8InYM
No Guts No Galaxy on YouTube http://youtube.com/NoGutsNoGalaxyTV
No Guts No Galaxy on SoundCloud https://soundcloud.com/nogutsnogalaxy

Wave 3 Pre-Order is Live!

Source: https://mwomercs.com/wavethree

Arctic Cheetah:
ACH-Prime
ACH-A
ACH-B
ACH-C

Shadow Cat
SHC-Prime
SHC-A
SHC-B
SHC-P

Ebon Jaguar (Cauldron Born)
EBJ-Prime
EBJ-A
EBJ-B
EBJ-C

Executioner
EXE-Prime
EXE-A
EXE-B
EXE-D

Highslide JS

Town Hall Meeting w/ Russ Bullock Coming 02.19.2015

It's time for another Town Hall meeting with Russ Bullock, President of Piranha Games. Topics will include new Clan 'Mechs, Quirks, maps, and much more!

WHEN: Thursday Feb. 19th, 6 PM PST / 9 PM EST / 2 AM UTC
WHERE:  http://twitch.tv/NGNGtv

Post your questions here: http://mwomercs.com/forums/topic/189916-town-hall-meeting-on-twitchtv-with-russ-bullock-feb-19th-6-pm-pst/

Highslide JS

Latest News

Info & Tips: New Player

<a href="http://youtu.be/wfYYXa7YwFs" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/wfYYXa7YwFs</a>

Mechcommander 2 HD Mod: Public Test #1


Source: Mechcommander Reddit
Homeless-Bill

Quote
The time is finally upon us - I've finished weed-whacking, and I need answers to the following questions:
What shit did I break?
What shit was already broke?
Does this shit even run?
New Download Link


What Is This Build?
We need to know if this little system is going to work, and not much should be functionally different despite some serious, back-end changes. We need a decent distribution method, and I'm hoping Dropbox will work for that. I also hope that there isn't a ton of random crap you need installed to run this thing since there's no real installer yet. If the game straight-up won't run, try installing MechCommander 2 if you have it and then running it. I will have a real installer for future distributions, but one step at a time for now.
Though anyone jonesing for serious improvements and a graphical overhaul are in for a depressing initial release, everyone else should be super stoked about having debug commands. All missions and stuff are unlocked, the options and keybindings are mine (so... nothing like original setup and all based around WASD), and you may encounter a new error message if you try to re-bind a key combination that was bound to a hidden command. Everything else should be as it was.

Testing
I've written up a document detailing what to report, how to report it, what you should not report, and the list of developer commands. If you intend to just play and mess around, check out some of those commands because they're awesome. If you intend to test and help out, read the whole document.
Testing Dcoument

Feedback
There are a few known issues in the Testing Document, so check those before you report a problem. Bugs and whatnot need to be reported through the project's Issues page as described in that same document; do not report bugs in these comments.
In the comments, I'd like to hear about people not being able to run at all, how the download speed is, and if you had to do anything janky to make it work. And since you'll be playing, think about the top three to five minor fixes you'd like to see addressed early in the project. Is there an option the game doesn't have? Is time-to-kill too low? Is the camera zoom awkward? No promises, but we'll try to make those small usability improvements as we go.

MWO Weekend Update - 02.20.2015

<a href="http://youtu.be/1cQhN2h69a0" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/1cQhN2h69a0</a>

New Clan ‘Mech Pack https://mwomercs.com/wavethree
Like A Champion Mark II http://mwomercs.com/news/2015/02/1101-like-champion-mark-ii-event
More Sweet Deals with MC (Phase II) http://mwomercs.com/news/2015/02/1099-more-sweet-deals-mc-50-off-war-horns-start-feb
Piranha Games 15-Year Anniversary Customer Appreciation Rewards https://mwomercs.com/news/2015/02/1081-piranha-games-15-year-anniversary-customer-appreciation-rewards
Chinese Lanterns Available! https://mwomercs.com/news/2015/02/1097-chinese-lanterns-are-available-again-for-your-cockpit
Town Hall Meeting with Russ Bullock https://www.youtube.com/watch?v=8kgMnv8InYM
No Guts No Galaxy on YouTube http://youtube.com/NoGutsNoGalaxyTV
No Guts No Galaxy on SoundCloud https://soundcloud.com/nogutsnogalaxy

'Mechs, Devs, & Beer #17: Paul Inouye

   


Phil & Daeron sit down with Paul Inouye, Lead Designer at Piranha Games, and discuss MechWarrior Online, including Community Warfare, New Player Experience, Weapon Systems, Heat Scale, and more!

* MDB#17
* Hosts: Phil "Sean Lang", Daeron "Bombadil"
* Guest: Paul Inouye, Lead Designer @ Piranha Games
* Discussion Topic: Community Warfare
* Discussion Topic: New Player Experience
* Discussion Topic: Weapon Systems & Heat Scale
* Discussion Topic: Audio Notifications, HUD, & UI
* Player-run Tournaments and Leagues + Official Tournaments

Other links mentioned on the show:
Timothy Seals: A New Dawn
Timothy Seals: Bred for War
Merc News Radio
Timber Wolf Gear
New items in stock!
Armored Combat Soundtrack
Nautical Monsters
No Guts No Galaxy Soundtrack
Amazon.com (Help support the show!)
NGNG Podcast RSS Feed, subscribe today!
NoGutsNoGalaxyTV
No Guts No Galaxy Store
NGNG live on Twitch.tv 7 days a week!
Critical Hits Webcomic

Davion Blues "White Plains"

All Systems Nominal #5 "Confrontation"

George Ledoux's Amazon Wish List - Show Duncan Fisher Some Love!
Duncan Fisher audio story "The Last Contender"
Li Song MechLab Tool (video)
The Drakønfall series!
Nautical Monsters by Animatronic
NGNG on Facebook
NGNG on YouTube
NGNG on Soundcloud
NGNG on Twitch.tv
NGNG on Twitter

No Guts No Galaxy Podcast #130: Live Audience Q&A

   

In this episode, Phil & Daeron and the crew take questions from the live studio audience Q&A style!

Other links mentioned on the show:
Timothy Seals: A New Dawn
Timothy Seals: Bred for War
Merc News Radio
Timber Wolf Gear
New items in stock!
Armored Combat Soundtrack
Nautical Monsters
No Guts No Galaxy Soundtrack
Amazon.com (Help support the show!)
NGNG Podcast RSS Feed, subscribe today!
NoGutsNoGalaxyTV
No Guts No Galaxy Store
NGNG live on Twitch.tv 7 days a week!
Critical Hits Webcomic

Davion Blues "White Plains"

All Systems Nominal #5 "Confrontation"

George Ledoux's Amazon Wish List - Show Duncan Fisher Some Love!
Duncan Fisher audio story "The Last Contender"
Li Song MechLab Tool (video)
The Drakønfall series!
Nautical Monsters by Animatronic
NGNG on Facebook
NGNG on YouTube
NGNG on Soundcloud
NGNG on Twitch.tv
NGNG on Twitter

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